Quote: Him "You keep saying its a disadvantage. It's not. It's a trade off.They can have whatever scrum formation they like. Just in order to stop the clock they have to get that formation ready to play. Where's the disadvantage?'"
You can’t sayu it’s a trade-off but there is no disadvantage. If there is a trade off there has to be a disadvantage. You are proposing a disadvantage, if it wasn’t a disadvantage what are you proposing it for?
Quote: Him "They aren't locked in to their first scrum line up, they can change the players in it if they wish, just the clock would keep going. '"
It is the other team that aren’t ready to play. Are you really proposing a rule where a team could form a scrum, the clock stops, that team then breaks their scrum, the clock starts, and then stops again when they have reformed it? That sounds absolutely nuts to me.
Quote: Him "You say it's not fair, I don't see why it isn't fair. Currently the team wanting to rush get an advantage. Removing that advantage and replacing it with a trade off doesn't create a disadvantage. '"
You are removing an advantage (for doing something we want) by introducing a trade-off, yet you aren’t introducing a disadvantage?
Again it is worth noting that the introduction of the rule stopping the clock wasn’t introduced as an advantage to the team forming the scrum, but as a deterrent and punishment for those seeking to waste time.
Quote: Him "The benefit to the game is minimal. It's only a very small rule and would only apply in minimal circumstances. But it's about being fair to BOTH teams. The rules shouldn't favour one team or another depending on the circumstances, they should be even throughout the game. '"
There shouldn’t be changes in the rules at different points in the game. Who is suggesting there is or should be? Im not. The rules are the same for both sides, either side can stop the clock by forming the scrum, they are entirely fair and entirely even and consistent throughout the game.
Quote: Him "You have a habit of bringing in silly points in favour of your argument and I'm not sure why. First it was the head and feed and now it's that the proposal would somehow totally turn around the current stopping the clock rule and allow lots of time wasting. Which is plainly untrue, as proved by the NRL where the rule works well.
No one is saying get rid of stopping the clock, just that if the clock is to be stopped then at least one team should be ready to play. For example, often the ref stops the clock after a conversion when one team is ready for the kick off but another team isn't. If both teams weren't ready should he stop the clock?'"
Do you mean silly irrelevant points like the game being refereed differently at different points in the game like no-one has suggested?
If both teams weren’t ready the no he shouldn’t stop the clock (in this example). But when one team is ready, that is the team you are looking to disadvantage.
Quote: Him "I'll ask it again, why should the clock be stopped if the team isn't ready to play?'"
The team is ready to play. It is the other side who isn’t. They should be. For some reason you are demanding one team stays in exactly the same formation while waiting for the other team to get ready for play. Do we demand the defensive line stays in the same order at a controlled restart? It isn’t a punishment or unfair to not allow teams to waste time. It isn’t an advantage for one team over the other to demand they actually play rugby league for as much of the 80mins as possible. Minimizing dead time is not an advantage for one team over the other. We should outlaw and minimize time wasting wherever possible. That is all that is happening, neither team is gaining an advantage, both are simply asked to play RL and not waste time.