Quote tristram="tristram"I am of the opinion that the video referee is a failed experiment...
1. there is no way that the RFL can afford to have a VR at every game (they can barely afford decent touch judges)
2. 1 means that the game is played to 2 sets of rules'"
The rules for all SL games are exactly the same. Games with the VR just mean the rules will be under more scrutiny.
It's like saying that unless we have the same referee at each game, the rules will be different.
Quote tristram="tristram"3. It gives the defending side valuable recovery time in what might be a tight game'"
It gives the attacking team the exact same amount of time.
Quote tristram="tristram"4. even the video ref makes monumental f* ups!'"
As will any human referee. However, the VR makes FAR FEWER cock-ups than a regular ref.
Quote tristram="tristram"So, the answer drop the VR and let us fans get on with bemoaning the injustice when we see the replay. Then either go with 1 ref or employ 2 refs on the field.'"
I'd rather the RFL work towards getting more to be honest, and stopping this moaning culture.
Quote tristram="tristram"P.S. Call me old fashioned, but I also fail to see how professional refs has enhanced the quality of decisions
'"
Have to agree with you there. I honestly can't see a difference other than maybe they're fitter.
Quote tristram="tristram"P.P.S. OOOPS forgot the original post. Yes, technology could track the ball but you'd also need location tags on all the players and a set of samples of the passing players location leading up to the pass to be able to calculate the vectors needed to make an accurate decision. Oh, and (economically priced) location devices don't tend to be overly accurate. Maybe one day!'"
No you wouldn't. You'd only need the ball to be recognised. The velocity of the ball in possession could be calculated without a player being tagged. The time of the pass would be identifiable with a change in velocity.
To calculate velocity, you'd only need to know the location of the try line. That's the direction of speed the rule applies to. Why would the players' locations matter?