FORUMS > The Virtual Terrace > NRL trialling rule changes - any good? |
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973_1515165968.gif Last edited by Ferocious Aardvark on stardate Jun 26, 3013 11:27 am, edited 48,562,867,458,300,023 times in total:d7dc4b20b2c2dd7b76ac6eac29d5604e_973.gif |
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| In the NRL's February All Stars game the following rule changes will be trialledPower play
- Each team will receive one (1) optional power play in each half of the match.
- Once a team captain nominates to the match referee that they wish to use their power play for the half at a stoppage in play (changeover, scrum etc.), the opposition team must immediately drop two (2) players from the field of play for a 5 minute period (11 players on the field of play).
- If the team who called the power play scores a try during this period, the power play will end immediately and the two players who left the field may return.
- Players returning to the field of play must do so under the supervision of the interchange official.
- The team defending the power play will make the decision which two players leave the field from their team during the power play.
- Once a power play has been called, the opposition team may not call their power play at the same time. If both teams call a power play at the same time, the team about to receive possession will be granted the power play.
- A second clock will appear on the scoreboard showing the time period for the power play.
Changes to penalties in the ruck area
- For infringements in the ruck area by the defending team (holding down, leg pull, hand on ball etc.) which does not result in the breakdown of play (i.e. drop ball), the referee will indicate the infringement followed by immediately restarting the tackle count at the point of the infringement with a zero tackle.
- There will be no kick for touch for these infringements. Play will continue immediately from the point of the infringement.
- Any foul play in the ruck area by the defending team will result in a traditional penalty.
- Any infringement by the attacking team in the ruck area will result in a traditional penalty.
20/40 kicks in play
- A team which kicks the ball from within their own 20m area and can successfully find touch within the 40m area of the defending team will receive the feed to the ensuing scrum.'"
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| If the offence happens on 0 or 1 tackle then you dont really get any benefit. I understand its purpose and it sounds good, but when you think about it there are too many flawes. The other 2 are just stupid.
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| The wiping of the tackle count needs a bit of tweaking, in order to allow a team to quickly choose if they want to take the full penalty instead. I couldn't see if the ref(s) were signalling the penalties on TV, if they weren't they need to.
Other than that it does speed up the game and punishes wrestling techniques.
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"I've been rich & I've been poor. Rich is better." DLR: |
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| Quote: jarvis12345 "If the offence happens on 0 or 1 tackle then you dont really get any benefit.'"
That's what I was aiming at when I posted this.
Quote: jarvis12345 "No 2 has some potential imo. From a technical infringement I’d give the non offending side the choice of a) taking a tap & resetting the tackle count, or b) kicking for touch & continuing the tackle count. Early in the tackle count sides may opt to take the metres from a kick, late in the count they’d probably opt for another set.'"
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29107.jpg gutterfax wrote:
Union has EVERYTHING to do with what league does.
Codarmysaint wrote:
No one cares about international rugby league:29107.jpg |
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| Power play was bull- but I think the penalty awarded with a play on back to zero could have something if they tinker with it.
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29107.jpg gutterfax wrote:
Union has EVERYTHING to do with what league does.
Codarmysaint wrote:
No one cares about international rugby league:29107.jpg |
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| With the 40/20 and last nights 50/30 or whatever it was, why not just have that kick from anywhere in your own half as long as you are behind the line and it goes in to touch 40 or whatever metres it is away?
Say you're near the half way line and you kick it out in the oppositions 10, it's the same as a 40/20 anyway isn't it, so the kick is just as skillful as a 40/20.
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